Tag Archives: Design Patterns

Microsoft Unity Tutorial

By | November 4, 2015

This Microsoft Unity Tutorial will aim to make is easy for the uninitiated to work with Microsoft Unity. Unity is a dependency injection container. The best source for Unity remains the developer guide which is also available as a free eBook download. I will strongly recommend that you get a foundation on Inversion of Control(IoC)… Read More »

Decorator Pattern Explained

By | July 2, 2015

This is going to be a brief c# based Decorator pattern tutorial. It will not be a techincal UML heavy “Chewing Dry straw” kind of tutorial. It will be Caveman Style. Fun, Simple  and informative. The Decorator Pattern example used is simple yet powerful enough to highlight its key points.

Factory method pattern

By | June 15, 2015

Design patterns. And that book. I will not say anything more. I plan to do a whole series on Design Patterns. But this is a plan not a commitment. I will start out with the “Hello World” of design patterns: “Factory Pattern”. For the impatient, a Factory method pattern sample implementation in C++ is at… Read More »